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Slug obsidian portal
Slug obsidian portal













slug obsidian portal

The Void, Lepskin Void, and The Lepskin Void all would go to different places. The problem stems from long page names and a desire for nicknaming things. I can link to The Lepskin Void by putting square brackets around it like so ] and it becomes hyper linked. This is why you want to have the name as short as possible and preferably unique. Wiki Quick Links are a little trickier because you can’t create slugs for them. The colon is what tells Obsidian Portal that the link is for a character. ] will bring up and display Icor Brimarch and link to his page with decidedly less typing and creating a link. The reason to keep the slugs and the titles short is the ease of Quick Links.Ĭharacter Quick Links can be put in with a double square bracket and a colon before the slug. Tags and the insert links can help, but become a hassle for simple entry. Having long wiki titles and character names becomes unwieldy when more and more entries show up to look through. Linking can be easy if information is treated simply. It’s the period that tells textile the random stuff that came before are commands to follow. Textile lets you mess around with commands in its language and combine different commands easily, you can smash together alignment, bold, and size changes all at once with a single leading string of seemingly nonsensical characters followed by a period. The page is already sectioned off into two major halves, anything more no one is reading. Choose one heading size and stick to it.A few recommendations to keep it from becoming unweildy: Treat it like normal paragraphs, or at most highlight and use the nice little icons at the top of the text box, these are the same that you find in forums almost everywhere.

slug obsidian portal

General Formatting:įormatting for the fluff is pretty simple. I’m going to be referring back to my Draeks page quite a few times, so it might be useful to have it open in another tab. Here are several things I’ve found and bashed into working for me. I do have a tiny bit of programming knowledge which helps me find what I’m wanting on the dense reference page linked by Obsidian Portal. You can also trade with them give them simple items like something from the such as dirt or sand and you could get your hands on some ancient debris.I’m going a bit more in depth on what you can do with the language used on Obsidian Portal today. If you are able to kill all of the villagers you can have all the superwheat to yourself. It does 2 hearts of damage without armor on. The villagers reincarnated and made of gold have very good attack speed and they have the same health as durability on a golden tool. Don't think about trying to steal the supetwheat though. Superwheat drops 10 bread per growth stage. Poroceed futrher to find a village that is made out of obsidian and a rare new plant called superwheat. He drops 3 nether stars, 60 ancient debris, and he drops a stack of each ore. This giant has 1000 health but it will be worth it if you kill him. Exploring further into the depths you will find ruins that contain chests and has a menacing giant in front of it made entirely of ancient debris.

slug obsidian portal

The nether rabbit is hostile on sight and drops 1 of each ore upon death. There would be a new mob called the nether rabbit. The portal color is going to be black.Īfter your in the depths youll notice there is ancient debris in the ceiling as well as some purple vines. You drop the lava bucket on the crying obsidian and your portal will be lit. A good idea for a new biome would be the depths you need to make a portal frame out of crying obsidian and you must light it with a lava bucket.















Slug obsidian portal